RAYGUN COMMANDO VR Hacked


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About This Game

Looking for some arcade style shooting action? Try this Sci-fi style on-rails shooter in room scale VR today!

Average play session length: 14 minutes 5d3b920ae0



Title: RAYGUN COMMANDO VR
Genre: Casual, Free to Play, Indie
Developer:
Chun Y.
Publisher:
Chun Y.
Release Date: 23 Jan, 2017



English



raygun commando vr


Huh. For a free game I'm actually thoroughly impressed. I picked this up thinking it would be the dumb usual shovelware for Vive, but considering it's free, it's not bad. Having taken only 15 minutes to beat, I definitely wouldn't pay more than 2$ for it. However, the gameplay is surprisingly solid enough that if it were more than an hour long, I'd actually pay upwards of 5-10$ or so for it, which really isn't bad. The game runs remarkably smoothly compared to many worse-looking VR titles, the action is nice and responsive, and I felt immersed in the action. The game plays almost exactly like a classic arcade shooter. And I don't mean "arcade" like a steam "arcade" game- I mean this actually feels like one of the classic rail shooters that you play with friends at an arcade, paying tokens and being rewarded tickets. Surprisingly, very (VERY) few VR games actually take advantage of this type of game mechanic, clearly making the false assumption that it's not worth making it less immersive. The action makes you feel badass enough that it's borderline silly (similar to arcades- as long as you have good aim, you can see all the opponents collapse in almost an instant). Between the aesthetics, music, and action, this game feels *exactly* like a traditionalistic early 1980's sci-fi classic vibe. There are only two cons that I'd say are substantial: 1. There are things that appear as fun, intimidating boss battles, of two kinds: A giant exosuit, and a powerful shielded knight. Apparently, the giant exosuit isn't implemented in the game yet, since shooting it immediately brings you to the next area without any fight. Although the shield knights would otherwise be badass, they go down in almost a single hit. 2. The reloading system feels a bit dumb. It's interesting- when you run out of ammo, a clip automatically appears in your non-dominant hand and you have to slap it into the gun. This actually feels pretty cool. However, seeing as how bare-bones it is, I'd rather just press a button. I like it when vive games let you use only one controller. In this game, you need to use the second controller, but solely for this one purpose that isn't even necessary. Overall, I've gone on too long seeing as this is a free game. I'd say it's 1000% worth downloading and playing. It's not spam, and I promise that it actually gave me a wholeheartedly FUN experience for a solid 20 minutes or so. It doesn't even take up too much disc space.. 80% FPS, 20% puzzle, this game keeps on giving as more rooms are added. Spoiler : If at first you find the game too hard, you can unlock the shield after dying 5 times. But as you improve it's more fun to dodge the bullets then to block them.. Gameplay/review (12 minutes): https://www.youtube.com/watch?v=SYPWveV0L7U This is an awesome free game which I'd see no problem spending money on but the fact it's free is just great and it should be in everyone's game library. It makes great use of the play area since there were very few moments I found myself standing still. There are always some bullets being fired your way which you will have to dodge. In that sense it's a little bit similar to Sairento VR. On each level you will switch location and it makes it a much more enjoyable experience than what I imagine it otherwise would have been like. Strategy is key here. You have to carefully decide which robot to shoot first at least that's what I found when playing some of the later levels. Also reloading requires timing. You can't reload until you've empited a mag. That might sound dumb but it really makes the gameplay more difficult and as a result more fun. The graphics are average. I mean, it's not amazing but it's not really that bad either. This is definitely one of the best free games (for HTC Vive) I've played so far and really recommend it.. On rails, 360 room scale, no teleports or movement, you kill the enemies and automatically jump to the next stage. 15 minutes per playthrough, 1 gun, 12 shots per magazine you have to reload, no indicator of missing bullets other than the magazine appearing on your "reload" hand and falling off your gun.. I really like this game. Simple and fun and challenging.. Yeah, pretty awesome. Felt like I was stuck in an old arcade game. wait a sec, I think that's Disney Copyright. and so it should be :) Great dodgeplay, and maybe a bit too addictive. Needs a bit of polish.or grit (hint hint), but gameplay makes up for it, by far. Abit hard-core for casual players, but also a nice game to turn noobs into shooter lovers.. Real simple but fun sci-fi shooter. It goes from scene to scene, and you blast the baddies and try to save the humans. Some scenes are pretty tough you need fast reflexes! Not a ton of content here, but its fun, it's free, and I like it.. Huh. For a free game I'm actually thoroughly impressed. I picked this up thinking it would be the dumb usual shovelware for Vive, but considering it's free, it's not bad. Having taken only 15 minutes to beat, I definitely wouldn't pay more than 2$ for it. However, the gameplay is surprisingly solid enough that if it were more than an hour long, I'd actually pay upwards of 5-10$ or so for it, which really isn't bad. The game runs remarkably smoothly compared to many worse-looking VR titles, the action is nice and responsive, and I felt immersed in the action. The game plays almost exactly like a classic arcade shooter. And I don't mean "arcade" like a steam "arcade" game- I mean this actually feels like one of the classic rail shooters that you play with friends at an arcade, paying tokens and being rewarded tickets. Surprisingly, very (VERY) few VR games actually take advantage of this type of game mechanic, clearly making the false assumption that it's not worth making it less immersive. The action makes you feel badass enough that it's borderline silly (similar to arcades- as long as you have good aim, you can see all the opponents collapse in almost an instant). Between the aesthetics, music, and action, this game feels *exactly* like a traditionalistic early 1980's sci-fi classic vibe. There are only two cons that I'd say are substantial: 1. There are things that appear as fun, intimidating boss battles, of two kinds: A giant exosuit, and a powerful shielded knight. Apparently, the giant exosuit isn't implemented in the game yet, since shooting it immediately brings you to the next area without any fight. Although the shield knights would otherwise be badass, they go down in almost a single hit. 2. The reloading system feels a bit dumb. It's interesting- when you run out of ammo, a clip automatically appears in your non-dominant hand and you have to slap it into the gun. This actually feels pretty cool. However, seeing as how bare-bones it is, I'd rather just press a button. I like it when vive games let you use only one controller. In this game, you need to use the second controller, but solely for this one purpose that isn't even necessary. Overall, I've gone on too long seeing as this is a free game. I'd say it's 1000% worth downloading and playing. It's not spam, and I promise that it actually gave me a wholeheartedly FUN experience for a solid 20 minutes or so. It doesn't even take up too much disc space.



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