The Madden NFL 20 Wishlist

mut 20 coins wasn't a highlight for the franchise, with gamers unsatisfied with the title's gameplay and bugs marring the experience well beyond launch. This has created a tall task for developer EA Tiburon: How to address issues from last year (and even further back) as well as adding new wrinkles for the next edition.
Where to start on such a formidable job? Here are some of our ideas, and please add yours down in the comments section below.

Clean Up The Gameplay
Madden 19 was rife with bugs, including bad fumble pickups, player warping, tackles/touchdowns/catches not registering, scores not adding up correctly, and more. EA Tiburon can't release Madden 20 in a poor state and then try to fix it after the fact. These bugs – and others – need to be cleaned up before the game goes live.

Smooth Transition Animations
Animations and the transitions between them need to not only look smooth, but also make sense. Madden 19 didn't always do a great job of this, leading to things like suction catches and running backs feeling like they're automatically getting tackled behind the line of scrimmage as soon as the ball has snapped. Last year's Real Player Motion (RPM) movement system needs to produce more fluid animations and realistic moves.

Finally Fix Blocking
Blocking has been addressed in recent years, but we're still seeing offensive linemen ignore defenders as they charge by unabated. They should at least register the defender and stick an arm out or react in some way even if they can't make an actual block.

Add Initial Burst To Running Backs
Running behind the line of scrimmage shouldn't feel slower than when you hit the hole and go past the line of scrimmage. In past Maddens, they feel like two different states.

Redesign The Injury System
The injury system in Madden 19 was maddening, with the same players experiencing game-ending injuries week after week. Tiburon should rework the injury system to make it more realistic and present more risk/reward related to starting injured players. Persistent damage like NBA 2K's would be great, and become a factor as you weigh resigning a player or ranking free

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