Genre: Action, Casual, Indie, Simulation
Release Date: 26 Oct, 2017
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The game is essentially a casual puzzle game with a fun concept, whereby you cut boxes to get a ball to the finishing line. It has a fun cartoony visual style, the concept's well executed, and its clearly a project the developer has put a fair amount of time into. Also, I have to give major props to the developer, since my previous review of this game, calling it unplayable due to a visual bug, was up for only a few minutes before they contacted me and hotfixed the specific issue I had been having. Very well done.. Funny and good looking puzzle game. 6/10 Reasonably fun, but quite basic and not very consistent. I get the feeling that it would have worked better in 2D.. Funny and good looking puzzle game. NIce puzzle game. It's a little buggy at times. The UI is very rough. The ball (or soul of fallen warriors) disappears at times for no reason. However, a quick restart of the level fixes this issue. You not only have to solve the puzzle, but you have to be precise in your cut. The angle of the cut will make a big difference. There's several twists that keep the gameplay from getting stale including going into giant form. And every now and then you'll be tossing shurikens or batting the soul ball with a piece of wood, just for a little break from the normal. In the end, it's fun to cut down stuff with your Samurai sword. And when you don't get the cut right, you can go to town on the inanimate virtual objects. Rage quit by a thousand cuts.
Patch v1.04 + future plans : The new v1.04 resolves issue with player sizing. In some rare cases it was possible to get double height. Issue was resolved for good, and now we are focusing on performance tweaking and the new FREE DLC. Right now after the launch, we are focusing on solving immediate issues that were reported by the community or found by us. In the near future we plan to migrate the whole project to the most recent Unreal Engine 4.18.. Patch v1.13 : Hello ! this patch is a quick one, fixing issues when user was unable to use the new feature "repeat" round when in the "boss" round. Also resolves issue with sizing.. Patch v1.12 : Hello guys, the patch v1.12 fixes few issues that were reported by the community.. Patch v1.13x : This patch contains just a quick fix of bad physics in "map30".. Patch v1.17 : Hello VR gamers, this patch brings the advantages of the new Unreal Engine 4.19 , thus resolving several performance issues and WMR HMD compatibility.. Patch v1.11 : Hello all, patch v1.11 was just released, this is just a minor patch and it is a performance update for Oculus users utilizing the most recent engine patch. (4.18.1). What's next ? * You can expect support for Windows Mixed Reality headset in next major update. (v1.20) * additional stuff in options menu (music, render quality settings, etc.). Patch v1.14 : Hi all, due to reported issues with AMD VGA's, some effects had to be removed from the game until it is resolved. As a result, the crates and rocks wont be as good looking as they were before, but it wont affect any physics related to the shape. We had contacted AMD and reported the issue, we just hope that patch will be in next driver update.
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