BeatBlasters III Download Easy


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About This Game

Welcome to Accapella!

When Joey and Gina arrive in the musically starved town that outlawed groovy tunes, a chance encounter with the music hating tyrannical ruler of the town (and local butcher) sends them flying. Now lost in the wilderness outside town, Joey and Gina have made it their mission to return to Accapella and put an end to The Butcher’s reign of silence. To make it back they’ll need to earn the trust and aid of the zany locals by helping them with all manner of chores and tasks. Armed only with the power of music and rhythm, Joey and Gina are in for the adventure of a lifetime!

Key Features

  • Combination rhythm game and action-platformer.
  • Strange world filled with fantastical, original creatures.
  • 3 music powered abilities : An attack power, a shield and a pair of rocket boots.
  • Refill your powers by tapping your fingers to the groovy beat.
  • An awesome electro soundtrack for each character.
  • Unlock new powers as you advance through the levels.
  • Unlock Insane mode for additional challenge.
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Title: BeatBlasters III
Genre: Action, Indie
Developer:
Chainsawesome Games
Publisher:
Chainsawesome Games
Release Date: 21 Feb, 2014


Minimum:

  • OS: Windows XP, Windows Vista SP2, Windows 7, Windows 8
  • Processor: Intel Core 2 Duo 2.1 ghz
  • Memory: 1 GB RAM
  • Graphics: Intel HD Graphics 4000
  • Storage: 800 MB available space

English,French




Rhythm games: you either love 'em or hate 'em... If you belong in the former category you will love BeatBlasters III. If you fall in the later then stear clear, you won't like it.

I personally like the fact that the designers comes from my province, something that is kinda rare... Although this fact didn't alter my purchase decision at all as BeatBlasters III is a great game and definitely worth a purchase.
. Challenging, beautiful first act from Chainsawesome Games! Give it a try!. Sadly, I thought this game would be a lot more fun than it's turned out to be. I tried the demo first and since it was on sale, I bought it - big mistake. I have to agree with the people who didn't recommend this game. Not only does this game not work very well, the controls (WASD for powers, arrow keys for moving) are messed up, making protecting items and characters nearly impossible and recharging powers a constant inconvenience and the beat is a bit off. Recharging "quite often" is an understatement in this game since one's powers last for only seconds before having to recharge and since recharging depends on the beat, which is out of sync with the controls and seems to depend more on watching the recharge bar and ignoring the beat, it takes much longer than using powers. One might as well forget using the powers. It would work out better if the powers lasted longer or recharging them worked better.
When the level requires one to use 2 powers simultaneously, ie. shielding and jumping, the combos rarely work and that throws the entire level off and makes one lose the level. What happens is that the character jumps off of or away from whatever one's protecting since using the shield doesn't move objects like the game claims it does, leaving items and characters unprotected. Also, when shielding an obfect and trying to move forward doesn't work either, it just moves your character and shield away from objects.. Sadly, I thought this game would be a lot more fun than it's turned out to be. I tried the demo first and since it was on sale, I bought it - big mistake. I have to agree with the people who didn't recommend this game. Not only does this game not work very well, the controls (WASD for powers, arrow keys for moving) are messed up, making protecting items and characters nearly impossible and recharging powers a constant inconvenience and the beat is a bit off. Recharging "quite often" is an understatement in this game since one's powers last for only seconds before having to recharge and since recharging depends on the beat, which is out of sync with the controls and seems to depend more on watching the recharge bar and ignoring the beat, it takes much longer than using powers. One might as well forget using the powers. It would work out better if the powers lasted longer or recharging them worked better.
When the level requires one to use 2 powers simultaneously, ie. shielding and jumping, the combos rarely work and that throws the entire level off and makes one lose the level. What happens is that the character jumps off of or away from whatever one's protecting since using the shield doesn't move objects like the game claims it does, leaving items and characters unprotected. Also, when shielding an obfect and trying to move forward doesn't work either, it just moves your character and shield away from objects.. Challenging, beautiful first act from Chainsawesome Games! Give it a try!



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